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- /*
- * The pointer 'samples' points to a list of segmentes, where
- * each segment is a record/struct of :
- * { signed char *samplestart;
- * long length_of_sample_segment;
- * }
- * 'samplestart' == -1, ends the segment-list. When the player
- * reaches the end, it will start at the segment number 'repeat',
- * iff 'repeat' != -1...
- *
- * Speed is one of the following :
- * 0 : 6.25 KHz,
- * 1 : 12.5 KHz,
- * 2 : 25.0 KHz,
- * 3 : 50.0 KHz
- * On the STe these values needs to be ored with 0x80 (128),
- * to get mono output.
- *
- */
-
- void SetFilter(void);
- void SetPlayFreq(int freq);
-
- extern void STe_segment(long *samples, int repeat);
-
- extern void STe_end(int soft_stop);
-